![]() “We did a lot of research on this, and again didn’t do as much of it as we wanted in the film, but for the organs we did some pretty cool volume rendering when the glowing edges come in. The other technology was volumetric rendering for the human organs. In the end I knew I could hire trackers, roto artists and paint artists to get it done, and that we’d use much more motion control.” “It ended up being something we couldn’t solve in time, although they are things you can do more easily now. So one of the things we looked at was automatic clean plate creation and plate tracking,” details Anderson. “We knew we wanted a human performance, which made motion control hard. Key artists at the VFX studio, as well as a number of outside researchers, were asked to look at some key technologies Anderson had identified that could help with the invisibility effects and the creation of the ‘hollow man’s’ internal organs. “They wouldn’t greenlight it just yet, but they did give us a large amount of money to prove it was possible.”įor Anderson and Imageworks, that meant embarking on a major visual effects-related research project (this was before Kevin Bacon had been cast in the lead role of Sebastian). “They said something like, ‘We need to know in this many days if we can make this film,” Anderson recollects. ![]() What the studio wanted, of course, was a test. So they said, ‘Bring us the proof.’” Bringing proof ![]() I knew the solution was there for Imageworks but I had no proof it was doable. ![]() You could see the trajectory but we had to invent so much. “I still say that Hollow Man is one of only a couple of scripts I think I’ve read where I thought, ‘I don’t actually know today how we do this, but it seems possible.’ Terminator 2 at ILM was definitely that way, having come off The Abyss and then seeing what Jim Cameron came back to us with. It was, as anyone who has seen the film now knows, going to require an anatomically-correct photoreal CG character whose inner organs are revealed in stages, plus a suite of complex invisibility gags. When Anderson was able to read the Hollow Man script, the ‘nearly impossible to make’ mantra again entered his mind. “It turns out Hollow Man came out of that project – it was totally rewritten, but there was enough of the location and suspense in Doug’s pitch that triggered my memory.” ![]()
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